4 days later, the party approaches the gold mine. A lone Kobold is on guard. The party is spotted, but not immediately attacked. The Kobold hurls insults at the group, riling up Roli’n and Elmer, but Agregar refuses to lead an attack. The Kobold claims that there are raiding parties prepared to attack the colony if the party should break the treaty by attacking him or crossing the border. Eventually, Roli’n gets fed up and fires a shot at the Lizardfolk, possibly named Patrick (or SsssssssSss), maiming his arm. Patrick screams and claims the attack an act of war, retreating back to the Kobold village.
The heroes know not how many Kobolds there are, and decide to return to the colony to defend it. Roli’n stays behind as to ascertain the amount and direction of the forces. He fails, and heads homewards. 5 days later, Elmer and Agregar make it back to the Colony. Agregar is somewhat panicked, rushing through the now fairly expansive colony to the Captain’s office. He barges in through the window, and informs Faranir of the impending Kobold attack. When asked as to why this attack should occur, Agregar veils the truth by saying that the Kobolds are just being aggressive. Faranir will have none of it, and eventually extracts that the Warriors of Wisdom violated the treaty with the Kobolds, triggering the attack. He puts Agregar and Elmer to work defending the colony. He is also forced to recall all soldiers back from the woodlot to defend the colony as well
Days pass, and there is no sign of a Kobold attack. Faranir is furious that the colony lost many days productivity because of an attack that never occured. Agregar, frustrated, appears angry, which tames Faranir a bit. The party leaves Faranir, and heads back to the colony proper, when Thelonious approaches them. He wants to know what is happening. The Kobold threat hurt his business, and he is quite angry. The party tells him about the prospective gold mine. Thelonious refuses to pay his fee of 1200 gold until the Kobold threat on the gold mine is eliminated. The Warriors of Wisdom take off immediately to regain some respect in the colony.
A week later, the party has arrived at the gold mine. There are no Kobolds on guard. They go through the caves. No Kobolds. The emerge on the other side, expecting a Kobold force. None. A small cluster of huts is visible in the distance. Roli’n, the stealthiest, investigates. However, he is spotted by the same Kobold shaman that revived the heroes in Session 2. There are only three other Koboldin the town. Agregar, Elmer, and Roli’n make quick work of the three Kobolds, but they knock out the shaman in an attempt to show him mercy.
When the Shaman awakes however, he is furious. Apparently the eleven Kobolds that attacked him were all the Kobolds in the entire village and tribe. The Warriors of Wisdom have killed all of them, except the Shaman. The Shaman reveals that the threats of war and the harsh treaty was a guise to protect the KboldsThey decide to execute, as mercifully and painlessly as possible, the last Kobold. Agregar buries and presides over the graves, fearful that he has upset Bahamut in the killing of innocents.
The party returns to the colony. Thelonious is well pleased, and so is Faranir. Thelonious pays the party its sum of 1200 gold coins, or 400 per hero. However, Agregar refuses to accept the blood money, leaving 600 to the other two heroes. The colony praises the Warriors of Wisdom for dispatching the Kobolds so fiercely. None of the heroes feel too proud about their genocide, especially when it is added to the massacre of the Lizardfolk a month ago. (End Session 4 Part 2)